Added initial implementation of subfolder support for resources (all types except maps, folders must be created outside of the editor until a future update)
Added new functionality to the "Loot Drops" section of the Combat Editor allowing multiple items per loot drop (with...
Fixed an issue with the default example game where the "Tool Item UI" setting (in the Game Configuration's User Interface section) was not enabled by default (preventing the hammer from being selected)
Added initial implementation of day/night system (enabled on "Day/Night" gameplay tab in Game Configuration dialog, with settings for cycle duration and lighting presets)
Added "Use Day/Night Cycle" setting on the Map Properties panel of the Map Editor to indicate whether or not the map should use...