Development updates and release notes for RPG in a Box

First off, I would like to apologize for how long it has been since my last post! I have been extremely busy these past few weeks with my job and some work around the house, so I’ve had very little spare time to put into this project. Fortunately, things have slowed down a bit so I am moving along a...

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The second alpha release of RPG in a Box is now available! Head over to the Download page for more information on what is new in this version. The major new features include a Game Manager and Game Explorer for creating/maintaining your game project and its resources as well as the ability to expo...

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Since I didn’t have any videos of RPG in a Box up to this point, I threw together some clips demonstrating the process of creating a game from start to finish (with some of the less interesting segments sped up). You can view the video here. Also, look for the v0.0.2-alpha release in the next few...

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Since I’ve already started working on v0.0.2-alpha, I thought I would share what my plans are for this next version. My focus is going to be on some of the remaining functionality that will be vital to making RPG in a Box complete. While this includes some tasks that will not be nearly as fun to cod...

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The first release, v0.0.1-alpha, is now available for Windows, Linux, and Mac OS X! Head over to the Download page if you’d like to give it a try. For the Windows and Linux versions, just unzip the file to any location and run the “rpginabox” executable located in the main “RPG in a Box” folder. F...

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In anticipation of the upcoming v0.0.1-alpha release, I have created a Features page to showcase the current functionality present in RPG in a Box. Click here or navigate to the About menu above and click on Features to get an idea of what to expect in the first release. While this version will...

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You can now head over to the newly added 3D Viewer page and enjoy a basic chair model that I created! This model was created in the Voxel Editor that I am currently developing and was then exported to the OBJ format. The viewer makes uses of JSC3D, a web 3D object viewer using pure JavaScript...

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I probably spent a lot more time on this than I should have, but I now have a 404 error page in case someone tries to access a non-existent page on the site. I figured I would share it since most people will never end up seeing it otherwise! It’s also kind of a first glance at the visual style I am...

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I created a gallery containing screenshots of some of my past personal projects that are RPG-related. You can browse these screenshots by clicking here, or by navigating to the Past Projects link within the MEDIA menu above. These projects aren’t really related to RPG in a Box directly, I just tho...

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Welcome to the website for RPG in a Box, the project formerly known as RPG Toolset. It's been a few years since I last worked on this personal project of mine, and it wasn't until about a month ago that I got the urge to start up development again. I came across the announcement of Godot Engine 1....

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