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Displays a set of choices to the player using a dialogue box. The list of choices must be provided as an array of string values. Once the player has selected an option, the choice will be stored into the result variable as a number (with 0 being the first option, 1 being the second, and so forth).
display_choices(message_text, choices, speaker)
|message_text||Message text to display in the dialogue box.||String||Yes|
|speaker||Character who will speak the message.||Entity||No|
display_choices("Pick an item.", array["Sword", "Dagger"], entity["Sarah"]);
Results: A dialogue box is displayed containing the text “Justin and Sarah's House”.
Use the Display Choices function to .