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global_properties

Global Properties


The Global Properties tab, located in your Game Configuration, allows you to easily predefine global properties that will be assigned when the game starts. This eliminates the need to use the Set Global Property function in your startup script.

To add a new property to the list, select a variable type from the dropdown box (String, Number, or Boolean) then click the “Add” button (). This will add a new property which you can then edit the name and value for by clicking in the appropriate column.

To remove an existing property, click the red “X” button () on the right-hand side of the row for that property.

global_properties.txt · Last modified: 2017/09/18 09:13 by justin