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(WIP)
Triggers the usage of the specified skill for a character. If the character isn't specified, the skill will be used by the main player character. Note that the skill must be configured as “Active” in the Stats Editor and the character must first have the skill assigned (e.g. via the Give Skill function) in order for this function to work.
use_skill(skill_id, character)
Argument | Description | Type | Required |
---|---|---|---|
skill_id | String | Yes | |
character | Defaults to the main player character. | Entity | No |
Results:
Use the Use Skill function to…