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Changes the color of the light attached to the specified entity over a duration of time (with the assumption that the entity is a light source).
set_entity_light_color(entity, color, duration)
Argument | Description | Type | Required |
---|---|---|---|
entity | Entity that will have its light color changed. | Entity | Yes |
color | New color for the light. | Color | Yes |
duration | Fade duration from its current color to the new color. | Number | No |
If you'd like to instantly toggle the entity's light on or off instead of changing its color, see the related Set Entity Light Enabled function.
set_entity_light_color(self, color[255, 0, 255], 1);
Results: The entity to which the script is attached (i.e. “self”) will have the color of its light change to magenta over a duration of one second.
Use the Set Entity Light Color function to dim/brighten a lamp in a room or to emulate a multi-color light (like an LED on an electronic device).