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attach_effect

Attach Effect


(WIP)

Attaches an effect to an entity at the specified attach point.

Signature:

attach_effect(effect_name, entity, attach_point_id)
ArgumentDescriptionTypeRequired
effect_name StringYes
entity EntityYes
attach_point_id StringYes

Example:

attach_effect("flame", entity["torch_01"], "torch_top");

Results:

Use the Attach Effect function to…


Editor Node:

attach_effect.txt · Last modified: 2024/02/04 20:52 by justin