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Sound


A sound is a resource type for audio samples and is used to play short sound effects in your game, for example when a door is opened or the player attacks an enemy. To import sounds into your game project, you can use the Import Resources tool, or simply drag and drop the desired .wav file(s) onto the application window from an external file browser. The format of the source files should be 16-bit PCM.

You can easily create your own 8-bit/chip-style sound effects for your game using the built-in Sound FX Generator.

sound.1508518197.txt.gz · Last modified: 2017/10/20 09:49 by justin