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set_character_name

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Set Character Name


Changes the name of the specified character.

set_character_name(character_id, name)
ArgumentDescriptionTypeRequired
character_idEntity ID of the character.StringYes
nameNew name for the character.StringYes

Example:

set_character_name("red_slime", "Bob")

Results: The red slime's name will be displayed as “Bob” within any dialogue going forward.

Use the Set Character Name function to …


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set_character_name.1494714720.txt.gz · Last modified: 2017/05/13 15:32 by justin