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hide_group

Hide Group


Hides all entities belonging to the specified group. For tiles belonging to the group, any objects or characters on those tiles will also be hidden.

Signature:

hide_group(group_name)
ArgumentDescriptionTypeRequired
group_nameGroup of entities to be hidden.StringYes

You can use the related Show Group function to show the entities in a group that were previously hidden with the Hide Group function.

Example:

hide_group("upper_floor");

Results: All entities in the group “upper_floor” will now be hidden.

Use the Hide Group function to hide the ceiling of a room or the upper layers of a structure that would otherwise obstruct the player's vision when entering the underlying area.


Editor Node:

Visual Demo:

hide_group.txt · Last modified: 2021/04/21 18:31 by justin