Rotates the player to face towards the specified cardinal direction (i.e. north, south, west, or east).
|direction||Cardinal direction for the player to face towards.||Cardinal Direction||Yes|
Lock/Unlock Player Movement must be called before using this function to prevent the player from interfering with the scripted movement.
Results: Rotates the player until they are facing south.
Use the Rotate Player To Direction function to force the player's viewpoint before an event occurs or to have them facing a specific direction at the end of a cutscene.