— — — — —
— — — — —
— — — — —
— — — — —
— — — — —
— — — — —
— — — — —
— — — — —
Locks or unlocks the player's ability to walk around. This also affects strafing and turning in first-person view.
set_player_movement_locked(is_locked)
Argument | Description | Type | Required |
---|---|---|---|
is_locked | State of player movement. | Boolean | Yes |
Similar to Lock Camera, this function needs to be called prior to scripting the player's movement with Move Player or Move Character to prevent any player interference.
set_player_movement_locked(true);
Results: The player is no longer able to move around the scene until their movement is re-enabled.
Use the Lock/Unlock Player Movement function to prevent the player from manually moving during a cutscene. This will typically be used in conjunction with Lock/Unlock Player Interaction.