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fog

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Fog


Fog is a type of weather effect that can be added to a map from the Map Properties panel. There are two types of fog that can be enabled: height fog and depth fog. The color of the fog is shared between both.

Height Fog

The “Fog Ceiling” and “Fog Floor” values are heights measured in voxels (equivalent to a Z coordinate value in the tile coordinate system).

Depth Fog

Depth fog is most suitable for the first-person camera mode as it can be used to obscure the player's view at a certain distance away. The “Fog Start” and “Fog End” values are distances measured in voxels and are relative to the current camera position.

fog.1581641140.txt.gz · Last modified: 2020/02/13 16:45 by justin