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combat_systems

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Combat Systems


Tactical Turn-Based

Tactical turn-based is the default combat system for RPG in a Box. In the current implementation, the player and enemies can move to a tile within their movement range (and optionally attack) during each turn. Future implementations will build out other common aspects and take inspiration from tactical RPGs like the Shining series and some of the older Ultima games.

Real-Time

combat_systems.1652173052.txt.gz · Last modified: 2022/05/10 01:57 by justin