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Navigation and interaction are concepts in RPG in a Box referring to the way the player character (and in some cases, NPCs) can walk around the map and interact with objects and other characters. When the player character is standing on a particular tile, they can potentially walk to the tiles in each cardinal direction (north, south, west, and east) from that tile, or interact with objects and characters on those tiles. There are several different “navigation types” that determine whether or not the character is able to perform any of these actions between two adjacent tiles.