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look_at_target_over_time

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Look At Target Over Time


Rotates the camera over a duration of time to point towards the specified target entity/coordinate.

look_at_target_over_time(player, 1)
ArgumentDescriptionTypeRequired
playerDescription.StringYes
1Description.StringYes

Example:

look_at_target_over_time(player, 1)

Results:

Use the Look At Target Over Time function to …


Editor Node:

Visual Demo:

look_at_target_over_time.1492396046.txt.gz · Last modified: 2017/04/16 19:27 by 127.0.0.1