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input_actions

Input Actions


The table below lists all available action IDs that can be used with the Disable Action, Enable Action, Perform Action, Override Action, and Reset Action scripting functions.

Action IDDescription
move_up
move_down
move_left
move_right
strafe_left
strafe_right
interact_adjacent
interact_cursor
attack
climb
climb_up
climb_down
grab
jump
sprint
crouch
toggle_inventory
toggle_minimap
toggle_widget
end_turn
use_skill
back
screenshot
toggle_fullscreen
previous_tool
next_tool
zoom_camera_in
zoom_camera_out
rotate_camera_left
rotate_camera_right
pitch_camera_up
pitch_camera_down
use_quick_slot_1
use_quick_slot_2
use_quick_slot_3
use_quick_slot_4
use_quick_slot_5
use_skill_slot_1
use_skill_slot_2
use_skill_slot_3
use_skill_slot_4
use_skill_slot_5
exit_vehicle
exit_vehicle_up
exit_vehicle_down
exit_vehicle_left
exit_vehicle_right
input_actions.txt · Last modified: 2024/09/20 18:52 by justin