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The table below lists all available action IDs that can be used with the Disable Action, Enable Action, Perform Action, Override Action, and Reset Action scripting functions.
Action ID | Description |
---|---|
move_up | |
move_down | |
move_left | |
move_right | |
strafe_left | |
strafe_right | |
interact_adjacent | |
interact_cursor | |
attack | |
climb | |
climb_up | |
climb_down | |
grab | |
jump | |
sprint | |
crouch | |
toggle_inventory | |
toggle_minimap | |
toggle_widget | |
end_turn | |
use_skill | |
back | |
screenshot | |
toggle_fullscreen | |
previous_tool | |
next_tool | |
zoom_camera_in | |
zoom_camera_out | |
rotate_camera_left | |
rotate_camera_right | |
pitch_camera_up | |
pitch_camera_down | |
use_quick_slot_1 | |
use_quick_slot_2 | |
use_quick_slot_3 | |
use_quick_slot_4 | |
use_quick_slot_5 | |
use_skill_slot_1 | |
use_skill_slot_2 | |
use_skill_slot_3 | |
use_skill_slot_4 | |
use_skill_slot_5 | |
exit_vehicle | |
exit_vehicle_up | |
exit_vehicle_down | |
exit_vehicle_left | |
exit_vehicle_right |