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entity

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Entity


Entity is a generic term that refers to a tile, object, or character within the current scene. In the context of scripting, it is a variable type that's used to reference entities by several possible methods. These are described in the table below.

Reference TypeDescriptionExample
Entity by IDThe entity with the specified unique ID.look_at_target(entity[“orange_cat”])
SelfThe entity to which the script was assigned.play_animation(self, “open”)
PlayerThe main player character.set_movement_speed(player, 60)
Tile by CoordinateThe tile at the specified XYZ coordinate.tile[2, 4, 0]
entity.1579982060.txt.gz · Last modified: 2020/01/25 11:54 by justin