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The Voxel Editor is used to create the voxel models for your game's tiles, objects, and characters.
Icon | Function | Description | Shortcut Key |
---|---|---|---|
New Resource | Opens the New Resource dialog (with “Tile” selected for the resource type). | ||
Save | Saves changes to the model. | ||
Save As | Saves a copy of the model to a new file. | ||
Undo | Reverts the most recent modification made to the model. | Ctrl + Z | |
Redo | Reapplies the last modification that was undone. | Ctrl + Y | |
Clear | Removes all voxels from the model's current frame. | ||
Import from VOX/PNG File | Opens the Import dialog, allowing you to import data from MagicaVoxel VOX files or PNG images. | ||
Export to External Format | Opens the Export dialog, allowing you to export the model to either the MagicaVoxel VOX format or to the OBJ format. | ||
Toggle Voxel Outlines | Enables/disables the outlines drawn around the edges of voxels. | ||
Toggle Grid | Enables/disables the boundary grid lines. |
Control/Key | Description |
---|---|
Right Mouse Button + Drag | Rotate camera |
Shift + Right Mouse Button + Drag | Move camera up/down |
Scroll Wheel Up | Zoom camera in |
Scroll Wheel Down | Zoom camera out |
Icon | Function | Description | Shortcut Key |
---|---|---|---|
Frame Number | Displays the current frame number and total number of frames. | ||
First Frame | Jumps to the first frame. | Ctrl + Up Arrow | |
View Previous Frame | Moves to the previous frame. | Ctrl + Left Arrow | |
View Next Frame | Moves to the next frame. | Ctrl + Right Arrow | |
View Last Frame | Jumps to the last frame. | Ctrl + Down Arrow | |
Add Blank Frame | Add a new blank frame after the current frame. | Ctrl + N | |
Duplicate Frame | Creates a copy of the current frame. | Ctrl + D | |
Delete Frame | Deletes the current frame. | ||
Move Frame Left | Reorders the frames by moving the current animation frame to the left. | Shift + Left Arrow | |
Move Frame Right | Reorders the frames by moving the current animation frame to the right. | Shift + Right Arrow | |
Play Animation | Plays the selected animation. | ||
Add Animation | Displays a dialog that will allow you to define a new animation for this model. These values can be adjusted afterward from the Model Properties panel. | ||
Remove Animation | Removes the selected animation. |