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The terrain mode is used to determine how a character or pushable object is able to move across tiles. One of the three values listed below is expected when calling the Set Terrain Types function, which can be used to change the terrain types for a character or object in-game (e.g. a “Walk on Water” spell to give the player the ability to move across tiles having a terrain type of “water”).
Mode | Description |
---|---|
ALL | |
PROHIBIT_FROM | |
RESTRICT_TO |