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rotate_camera

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Rotate Camera


Rotates the camera horizontally and/or vertically by the specified number of degrees. The angles are relative to the current view. A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards.

Lock Camera must be called before using this function to prevent the player from manually controlling the camera.

rotate_camera(horizontal_angle, vertical_angle)
ArgumentDescriptionTypeRequired
horizontal_angleAngle by which to rotate the camera left or right (in degrees).DecimalYes
vertical_angleAngle by which to rotate the camera up or down (in degrees).DecimalYes

Example:

rotate_camera(0, 0)

Results:

Use the Rotate Camera function to …


Editor Node:

Visual Demo:

rotate_camera.1494025433.txt.gz · Last modified: 2017/05/05 16:03 by justin