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Rotates the camera horizontally and/or vertically by the specified number of degrees. The angles are relative to the current view. A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards.
Lock Camera must be called before using this function to prevent the player from manually controlling the camera.
rotate_camera(horizontal_angle, vertical_angle)
rotate_camera(0, 0)
Results:
Use the Rotate Camera function to …