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move_camera_at_speed

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Move Camera At Speed


Moves the camera to the specified (X,Y,Z) coordinate at the specified speed (in voxels/second). Camera must first be locked.

Examples: Coordinate (0,0,8) will place the camera above the center of tile (0,0,0) at a height of 8 voxels, whereas coordinate (0.5, 0.5, 8) will place the camera at the same height but at the southeast corner of the tile instead of at the center.

move_camera_at_speed(coord[0, 0, 0], 120)
ArgumentDescriptionTypeRequired
coord[0Description.StringYes
0Description.StringYes
0]Description.StringYes
120Description.StringYes

Example:

move_camera_at_speed(coord[0, 0, 0], 120)

Results:

Use the Move Camera At Speed function to …


Editor Node:

Visual Demo:

move_camera_at_speed.1492654168.txt.gz · Last modified: 2017/04/19 19:09 by 127.0.0.1