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add_character(model_name, tile, entity_id)
add_character("purple_slime", "dungeon_door_01", "slime_01")
Results: A purple slime will be added to the map on the tile having ID “dungeon_door_01” and will be assigned an ID of “slime_01”.
Use the Add Character function to introduce new NPCs into the scene. After being added, you can use the Set Dialogue function to assign a dialogue to the character or the Set Character Name function to change their name.