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Development
The Road to What's Next (Devlog)
Steam Multiplayer: Play and Make Games Together! 🕹️
Per-Frame Model Collision
Exclusive Dev Post Series
New Effect Presets and Animated Previews
Damage Logic Docs and Upcoming Quick Start Feature
Combat Updates in v1.1
[🟣]
Stats Editor Documentation
Coming in v1.1.3: Customizable Image for Interaction Control
Zones (Passable and Impassable) in v1.1
Coming in v1.1.3: Gizmo for Moving Attach Points
Coming in v1.1.3: Animation Panel in Voxel Editor
Skill and Stat Updates in v1.1
Bug Fix: Loading skills assigned to widget skill slots
Bug Fix: Loading player character changed via "Change Player" function
New Feature: Real-time grid-based combat improvements
New Feature: Event scheduling tied to the day/night system
New Feature: Support for tile speed multiplier in free movement
New Feature: Support for tank controls in free movement