New Feature: Support for tile speed multiplier in free movement
As of the next release, the "Speed Multiplier" setting for tiles will be supported in free movement! This feature allows you to create tiles that affect the movement speed of characters when they walk over them. This is useful for creating specific types of terrain to either slow characters down (e.g. mud or tall grass) or speed them up (e.g. to give the character a quick speed boost in a time-based game).
Target Release: v1.1
