Gives one or more of the specified item to the player. The ID of the item is case-sensitive and should match the name assigned to it in the Item Editor. The item(s) will be placed into the first open slot(s) of the player's inventory.
give_item(item_id, count, character)
Argument | Description | Type | Required |
---|---|---|---|
item_id | ID of the item (as defined in the Item Editor). | String | Yes |
count | How many of the item to give to the player (defaults to 1). | Number | No |
character | Character the item will be given to (defaults to main player character). | Entity | No |
give_item("ITEM_0007", 5);
Results: Five of ITEM_0007 are placed into the player's inventory.
Use the Give Item function to reward the player for completing a quest or as a way of collecting items from treasure chests and other containers.