- Edited
ozziedave
Hi ozziedave, welcome to RPG in a box. Thank you for your kind word about my character models. I created them all in the voxel editor of RPG in a box. They consist of objects for the main body parts like head, body, upper arm, forearm, hand, etc. (see picture 1) . To make the body parts look a little more organic, I used the marching cube option for the mesh (see picture 2). Attach points are then used to “assemble” the character models. As each attach point can be moved very precisely, very smooth animations are possible (see picture 3). I hope this helps you.