Hello, i've been developing my steam game Yaminer with Rpg in a Box for a while now and there are some things that i couldn't manage to do with RiaB.
1- Is there a way to change the look of the cursor with scripts?
2- Is there a way to change the UI theme with scripting?
3- is there a way to use the audio and music sliders outside of the default options menu or is there a way to assign those functionalities to custom made buttons?
4- Is there a way to change the size of the UI of the game via scripting? This is a major issue for me because i developed the game for the 100% application icon size for windows however, people usually use 125% size which effects the UI in my game. With 125% app size, my game is unplayable because the UI gets out of bounds and since i couldn't find a way to scale the UI size with scripts and since im going to publish the game on steam, this creates a huge problem.
5- Is there a way to make multiple save slots? I'm currently using the custom save and load system that @Slayer showed in his video and its working perfectly however, i would prefer players to have multiple save slots.
6- Is there a way to assign scripts to custom keys via scripting? I know that we can manually configure it but i want to have minigames in my game which will have different controls so instead of scripting two functionality into a single script and assigning that script to a single key, i would love to have separate scripts and assign them to the same key via scripts when needed.
7- @Justin I know that you have been working on big features like multiplayer and steam integration and i'm informed about rpg in a box 2, however, are you planning to make a small scale update that would give us more control over the things that i asked about above?(like giving us either sound and music slider widget elements or just a function for people to use or maybe a global integer value that we can edit which scales the size of all the UI of the game so we can use that in our startup scripts?)