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set_entity_tooltip

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set_entity_tooltip [2017/10/12 08:44] – created justinset_entity_tooltip [2017/10/12 09:35] justin
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 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Set Entity Script** function to change the behavior of an object after it has been interacted with or to remove its script so it can no longer be interacted with, for example a door that the player cannot close once opened.+Use the **Set Entity Tooltip** function to set some initial descriptive tooltip text onto an object that has just become interactable or to update the existing tooltip text of an object whose appearance or purpose has changed.
 </WRAP> </WRAP>
  
set_entity_tooltip.txt · Last modified: 2021/04/21 18:51 by justin