Use Skill


(WIP)

Triggers the usage of the specified skill for a character. If the character isn't specified, the skill will be used by the main player character. Note that the skill must be configured as “Active” in the Stats Editor and the character must first have the skill assigned (e.g. via the Give Skill function) in order for this function to work.

Signature:

use_skill(skill_id, character)
ArgumentDescriptionTypeRequired
skill_id StringYes
characterDefaults to the main player character.EntityNo

Example:

 

Results:

Use the Use Skill function to…


Editor Node: