Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Briefly describe the issue you're experiencing:
If you give a tile or character a entity ID of 64 it won't be recognised in game and will return null
when printing it and any commands that try to reference it will fail, such as add_character to a tile with 64 as it's ID will return "invalid tile".
Any other number strings work including 63 and 65.
Are there any errors in the in-game debug console or external console window?
Provide the steps necessary to reproduce the issue:
- In map Editor, set a tile or NPC to the ID of 64
- In game, try printing it
print(entity["64"])
- Change it's ID via console to other numbers such as "63" or "65" and it will return it.
Only when its "64" does it fail to see an entity with that ID.
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
Any project should reproduce this.