Does the issue occur in the editor or during gameplay?
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Briefly describe the issue you're experiencing:
When giving an NPC a Custom Collision shape in Grid mode, the mouse cursor no longer registers them as an interactible entity.
The cursor does not change to a pointing hand/speech bubble if they have dialogue or a script on interacts, and if attackable, the cursor does not change into a red outlined sword., it just remains a white arrow.
Clicking will just move the player but do nothing else.
Are there any errors in the in-game debug console or external console window?
Only a load of QuickHull errors, but I don't think they are related as they show even if I remove custom collision
Provide the steps necessary to reproduce the issue:
- Give an NPC a custom cube collision
- Place them on the map and make them attackable
- play and attempt to click attack them - [Grid Mode]