Does the issue occur in the editor or during gameplay?
[during gameplay]
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
[free movement and third person]
Briefly describe the issue you're experiencing:
[Even though, other than climb and push animations, the enemy has all of the default animations, when being hit very quickly, the white effect glitches and continues to play.]
Are there any errors in the in-game debug console or external console window?
[i don't think that they are related to the bug but these were the errors:

]
Provide the steps necessary to reproduce the issue:
[Hit a character 3 to 4 times in 1 to 2 seconds for a while and you will see the white flickering glitch.]
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):
[I provided a video showing the actual glitch.]