Index
Global Events
Tiles
Objects
Characters
Widget Elements
Items
Combat
Skills
GLOBAL EVENTS
Camera Direction Changes
camera.direction - Current facing of the camera when the event is fired
Player Character Levels Up
self - Character that leveled up
Character's Health Changes
self - Character whose health changed
$amount - Amount of health changed
Character Enters a Tile
self - Tile entered
initiator - Character that entered a tile
Character Stops On a Tile
self - Tile stoppped on
initiator - Character that stoppped on a tile
Character Exits a Tile
self - Tile exited
initiator - Character that exited a tile
Character is Damaged
self - Character that was damaged
initiator - Character who dealt the damage
$damage - Amount of damage dealt
Object is Grabbed
self - Object grabbed
initiator - Character who grabbed the object
Object is Pushed
self - Object pushed
initiator - Character who pushed the object
$previous_tile - Tile from which the object was just pushed
$target_tile - Tile the object is being pushed to
Object is Released
self - Object released
initiator - Character who released the object
Tool Item Changes
$item_id - Newly active tool
Quest Given
$quest_id - Quest just given
Quest Completed
$quest_id - Quest just completed
Quest Failed
$quest_id - Quest just failed