Having just learnt about the FM collision detecting line that comes out from the player, and knowing how useful that is for debugging, I was a bit dismayed that it only seems to be visible in STANDARD mode, while not visible in FIRST_PERSON.
This would be super handy to daignose FPS issues with interaction and whats going on.
That line would be super useful to see coming down from the player's eye line.
It seems there is a difference between STANDARD and FPS collision as when playing in STANDARD, I could stand further away from an object before the line hit it and the prompt appeared, but in FPS mode, I was almost upon the object.
Would be good to see where the FPS interaction line is.