mail.wi
Justin seemed to imply this is no longer needed, but I can't seem to get anything from blockbench imported using the "Import Assets" - "From external folder" path. It shows the models initially when I open the folder but I cannot select them, then when I select the folder, they are no longer even part of the list, only the textures show up. Any idea if there is some other factors or functions, I am missing here? Like, do they need to be a certain size? or match certain size parameters of my map?
I'm just super confused. And I cant get anything to show up and import as object, tile or character. Is your converter still nessisary? Or was Justin trippin?