So this is actually an issue I was having a while ago that I just recently remembered and thought I should ask about. I almost marked this as a bug report but wasn't completely sure what was going on and I didn't want to have to go through the whole bug report form thing until other people verified it.
Basically, the issue is that when referencing the player's location during a tactical turn-based battle, that info only appears to update once the player's turn is over. So if you move and then the script triggers, it will still seem to think that the player character is at the location it started that turn at. Does anyone else have this issue?
Issue with referencing player location during tactical turn-based battles.