Does the issue occur in the editor or during gameplay? If it occurs during gameplay, please specify which movement system is being used (free movement or grid movement):
only during gameplay, always
Briefly describe the issue you're experiencing:
The system doesn't dividide correctly as shown below. The correct answer would be 0.05 but it just uses the first number.
Are there any errors in the in-game debug console or external console window?
No errors are shown.
Provide the steps necessary to reproduce the issue:
Just write in a script a small number and dividide it with a larger number (e.g. 5/100)