Dungeon in my Pocket is a small game I started creating in the earlier days of RPG in a Box. The assets are 3D handmade conversions of the Tiny Dungeon tileset by Oryx Design Labs, using the BLK NX64 palette by BlackedIRL. Although I haven't been able to work on it much beyond the initial assets due to my focus on RPG in a Box's development and growth, I hope to eventually build it into a fun, colorful roguelike (also serving as an example of what can be made with the tool).
Each playthrough will be a unique experience consisting of a randomly generated, pocket-sized dungeon. I'd also like to include some sort of global progression with monster collectibles, and potentially even unlockable palettes allowing you to apply different color schemes to your dungeons.
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