Hello again. I've been working quite a bit with the engine, and I've encountered several issues. I'm just reporting one here, and I don't know if it's a bug.
I've created a widget that appears at a certain point in the game. When the player saves and reloads the game, I don't want the widget to be visible, but it is.
I've created a post-load script to hide the widget once the map loads, but it doesn't work.
This is actually derived from another project where I have a widget that doesn't load images properly when loading the game, and it only gets fixed after manually updating it during the game.
Below is a short video showing how the post-load script runs correctly, but it still doesn't hide the widget.
https://drive.google.com/file/d/1RQSmq7zW0WLjxIYmg4-ctRHQijzsiV1a/view?usp=drive_link