Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
first person, isometric, free or grid movement
Briefly describe the issue you're experiencing:
When using "put entity" to put a hostile entity out of range within range to the player, it doesn't seem to attack or move for some time. I noticed it only happens when enemy is set with a player interest value
Are there any errors in the in-game debug console or external console window?
none
Provide the steps necessary to reproduce the issue:
place a hostile enemy away from the player
activate a put entity script to move the enemy near a player
observe the enemy not doing anything, moving or attacking even when set to have random movement intervals and is hostile by default
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):


