Justin
Do you by chance know what the current limitations are the sizes of the imports currently? I made a Cuboid mesh 66x66x66 in size with a 128 per side pixelation texture (2048x2048 total texture sheet size) to test the fidelity of texture uploads and it won't let me select the bbmodel file when I open the folder it's in.
Okay maybe something else is the issue here, because I just attempted a 8x8x8 size cuboid with a 16x (32x32) sized texture and the program refuses to acknowledge that it exists either. It shows all the available textures in the folder as images, but even when I tell RPGinabox to confirm object or tile it doesn't change being able to select it.
To be more clear, when I OPEN the folder it shows up, when I tell RPGinabox to SELECT the folder it disappears and only the images are available for selection. What to you reckon I am doing wrong here? Do I need to be attempting for a specific model size and specific texture size?