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tile [2020/01/20 18:57] – justin | tile [2021/04/28 19:18] – justin | ||
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A **tile** is the primary building block of a [[map]] in RPG in a Box. Tiles are typically used to construct the ground, buildings, and other structures/ | A **tile** is the primary building block of a [[map]] in RPG in a Box. Tiles are typically used to construct the ground, buildings, and other structures/ | ||
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+ | =====Scripting===== | ||
+ | (Ways to references tiles, e.g. tile[x, y, z], entity[" | ||
+ | (Ways to add tiles, remove tiles, change a tile's model, change its default animation, etc.) | ||
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+ | ^Property^Description^ | ||
+ | |< | ||
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