This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionNext revisionBoth sides next revision | ||
script_editor [2017/07/21 10:53] – justin | script_editor [2017/07/23 13:03] – justin | ||
---|---|---|---|
Line 3: | Line 3: | ||
=====Overview===== | =====Overview===== | ||
- | The Script Editor is where you will create scripts for the various events and interactions in your game. This includes scenarios like loading maps, opening doors, triggering traps, and many other possibilities! | + | The **Script Editor** is where you will create scripts for the various events and interactions in your game. This includes scenarios like loading maps, opening doors, triggering traps, and many other possibilities! |
=====Toolbar===== | =====Toolbar===== | ||
Line 31: | Line 31: | ||
=====Source Code===== | =====Source Code===== | ||
The Source Code panel is located at the bottom of the Script Editor and displays the source code for the script. This is primarily for informational purposes, but can be helpful if you are interesting in learning the custom scripting language that is used by RPG in a Box. The source code is updated in real-time as you edit the visual Script Graph. | The Source Code panel is located at the bottom of the Script Editor and displays the source code for the script. This is primarily for informational purposes, but can be helpful if you are interesting in learning the custom scripting language that is used by RPG in a Box. The source code is updated in real-time as you edit the visual Script Graph. | ||
+ | |||
+ | {{: | ||
~~NOTOC~~ | ~~NOTOC~~ |