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move_camera_at_speed

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move_camera_at_speed [2017/04/19 19:09] – external edit 127.0.0.1move_camera_at_speed [2021/04/21 18:36] (current) justin
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 ---- ----
  
-Moves the camera to the specified (X,Y,Z) coordinate at the specified speed (in voxels/second). Camera must first be locked +Moves the camera to the specified (X,Y,Z) [[coordinate]] or named [[camera_positions|camera position]] at a particular speed (measured in voxels per second). A target to aim the camera towards can optionally be specifiedIf using a [[camera_positions|camera position]] for the destinationthis "look at target" will override the angle.
- +
-Examples: Coordinate (0,0,8) will place the camera above the center of tile (0,0,0) at a height of 8 voxels, whereas coordinate (0.5, 0.5, 8) will place the camera at the same height but at the southeast corner of the tile instead of at the center.+
  
 +====Signature:====
 <code python> <code python>
-move_camera_at_speed(coord[000], 120)+move_camera_at_speed(destinationspeedlook_at_target)
 </code> </code>
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|coord[0|Description.|[[String]]|Yes| +|destination|Destination coordinate or camera position.|[[Coordinate]] or [[String]]|Yes| 
-0|Description.|[[String]]|Yes| +|speed|Speed at which to move the camera (in voxels/sec).|[[Decimal]]|Yes| 
-0]|Description.|[[String]]|Yes+|look_at_target|Coordinate or entity to aim the camera towards.|[[Coordinate]] or [[Entity]]|No
-| 120|Description.|[[String]]|Yes|+ 
 +<WRAP center round info 100%> 
 +[[Lock Camera]] must be called before using this function to prevent the player from manually controlling the camera. 
 +</WRAP>
  
 ====Example:==== ====Example:====
-<code python+<code bauxite
-move_camera_at_speed(coord[000], 120)+move_camera_at_speed(coord[2232], 60, entity["chest01"]);
 </code> </code>
-//Results://+//Results:// The camera is moved at a speed of 60 voxels/second to coordinate (2, 2, 32) and rotated to aim towards the entity with an ID of "chest01".
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Move Camera At Speed** function to ...+Use the **Move Camera At Speed** function to focus on certain characters/events during a cutscene or to indicate to the player that something in the scene has changed.
 </WRAP> </WRAP>
  
move_camera_at_speed.1492654168.txt.gz · Last modified: 2017/04/19 19:09 by 127.0.0.1