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entity [2017/06/12 15:30] – created justin | entity [2024/01/30 15:22] (current) – justin | ||
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- | **Entity** is a generic term that refers to a tile, object, | + | **Entity** is a generic term that refers to a [[tile]], [[object]], [[character]], or [[effect]] |
+ | |||
+ | ^Reference Type^Description^Example^ | ||
+ | |Entity by ID|The entity with the specified unique ID.|look_at_target(entity[" | ||
+ | |Self|The entity to which the [[script]] was assigned.|play_animation(self, | ||
+ | |Player|The primary [[player character]]. When referenced during a turn-based battle, this will be the active or most recent party member based on the current turn.|set_movement_speed(player, | ||
+ | |Tile by Coordinate|The [[tile]] at the specified XYZ [[coordinate]].|tile[2, | ||
+ | |Initiator|The [[character]] who triggered the [[script]] through interaction.|damage_entity(initiator, | ||
+ | |Party Member|The party member with the specified member ID. Supplying a member ID of " |