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editor_settings [2017/09/07 13:52] – justin | editor_settings [2020/01/19 20:57] – justin | ||
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The **Editor Settings** dialog can be accessed by clicking the " | The **Editor Settings** dialog can be accessed by clicking the " | ||
+ | |||
+ | =====General===== | ||
+ | ^Setting^Description^Default^ | ||
+ | |Language|Language to use for the editor interface.|English| | ||
+ | |Default Tab|Editor tab that will be active when the application starts.|Voxel Editor| | ||
+ | |||
+ | =====Voxel Editor===== | ||
+ | ^Setting^Description^Default^ | ||
+ | |Background Color|Color to use for the 3D viewport background.|Hex Color #: 0A0A0A| | ||
+ | |Cursor Color|Color to use for the cursor square in the 3D viewport.|Hex Color #: FF00FF| | ||
+ | |Grid Color|Color to use for the model boundary grids.|Hex Color #: 404040| | ||
+ | |Ground Color|Color to use for the ground plane displayed underneath the model.|Hex Color #: 303040| | ||
+ | |Surface Edge Color|Color to use for indicating the edges of the model' | ||
+ | |Antialiasing|When enabled, [[https:// | ||
+ | |New Tile Passability||Always show prompt| | ||
=====Map Editor===== | =====Map Editor===== | ||
^Setting^Description^Default^ | ^Setting^Description^Default^ | ||
- | |"Walk & Interact" | + | |"Walk & Interact" |
- | |"Walk Only" Color|Line color to use when displaying [[navigation_and_interaction|navigation paths]] | + | |"Walk Only" Color|Line color to use when displaying |
- | |" | + | |" |
- | |" | + | |" |
|Entity Bounds|Defines when to show the boundary box when placing entities into the map (either never, only for entities that span multiple tiles, or for all entities.)|Show for all entities| | |Entity Bounds|Defines when to show the boundary box when placing entities into the map (either never, only for entities that span multiple tiles, or for all entities.)|Show for all entities| | ||
|Keyboard Layout|Determines the keyboard movement controls (i.e. WASD vs. ZQSD) while in free camera and first-person mode.|QWERTY| | |Keyboard Layout|Determines the keyboard movement controls (i.e. WASD vs. ZQSD) while in free camera and first-person mode.|QWERTY| | ||
|Invert Mouse|When enabled, the Y-axis will be inverted when using the mouse to look around in the free camera and first-person camera modes.|Off| | |Invert Mouse|When enabled, the Y-axis will be inverted when using the mouse to look around in the free camera and first-person camera modes.|Off| | ||
+ | |||
+ | =====Script Editor===== | ||
+ | ^Setting^Description^Default^ | ||
+ | |||
~~NOTOC~~ | ~~NOTOC~~ |