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exporting_your_game [2017/08/25 08:35] – justin | exporting_your_game [2025/05/04 17:55] (current) – justin | ||
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- | Refer to the table below for an explanation of each export setting. Once you click the OK button, the game will be exported and the destination folder will be opened in your system' | + | Refer to the table below for an explanation of each export setting. Once you click the OK button, the game will be exported and the destination folder will be opened in your system' |
^Export Setting^Description^ | ^Export Setting^Description^ | ||
- | |Export Path|Destination folder where the game executable and data file (data.pck) will be exported to.| | + | |Export Path|Destination folder where the game executable and data file (game.pck) will be exported to.| |
- | |Target Platform|Determines which platform executable to copy into the destination folder (i.e. Windows, Linux or Mac OS.) The " | + | |Target Platform|Determines which platform executable to copy into the destination folder (i.e. Windows, Linux or MacOS).| |
- | |64-bit|When checked, the 64-bit version of the executable will be used. This checkbox is not applicable to the Mac OS or All-in-One | + | |64-bit|When checked, the 64-bit version of the executable will be used. This checkbox is not available for the " |
- | |Export Data Only|When checked, only the "data.pck" file (which contains all of your game's resources) will be copied to the destination folder. This is useful when testing your game frequently since the game executable only needs to be copied the first time.| | + | |Export Data Only|When checked, only the "game.pck" file (which contains all of your game's resources) will be copied to the destination folder. This is useful |
~~NOTOC~~ | ~~NOTOC~~ |