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| entity [2017/06/12 16:25] – justin | entity [2024/01/30 15:22] (current) – justin | ||
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| - | **Entity** is a generic term that refers to a tile, object, | + | **Entity** is a generic term that refers to a [[tile]], [[object]], [[character]], or [[effect]] |
| ^Reference Type^Description^Example^ | ^Reference Type^Description^Example^ | ||
| |Entity by ID|The entity with the specified unique ID.|look_at_target(entity[" | |Entity by ID|The entity with the specified unique ID.|look_at_target(entity[" | ||
| - | |Self|The entity | + | |Self|The entity |
| - | |Player|The | + | |Player|The |
| + | |Tile by Coordinate|The [[tile]] at the specified XYZ [[coordinate]].|tile[2, | ||
| + | |Initiator|The [[character]] who triggered the [[script]] through interaction.|damage_entity(initiator, | ||
| + | |Party Member|The party member with the specified member ID. Supplying a member ID of " | ||