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| editor_settings [2017/09/07 13:33] – justin | editor_settings [2020/01/19 21:33] (current) – justin | ||
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| ======Editor Settings====== | ======Editor Settings====== | ||
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| + | The **Editor Settings** dialog can be accessed by clicking the " | ||
| + | |||
| + | =====General===== | ||
| + | ^Setting^Description^Default^ | ||
| + | |Language|Language to use for the editor interface.|English| | ||
| + | |Default Tab|Editor tab that will be active when the application starts.|Voxel Editor| | ||
| + | |||
| + | =====Voxel Editor===== | ||
| + | ^Setting^Description^Default^ | ||
| + | |Background Color|Color to use for the 3D viewport background.|Hex Color #: 0A0A0A| | ||
| + | |Cursor Color|Color to use for the cursor square in the 3D viewport.|Hex Color #: FF00FF| | ||
| + | |Grid Color|Color to use for the model boundary grids.|Hex Color #: 404040| | ||
| + | |Ground Color|Color to use for the ground plane displayed underneath the model.|Hex Color #: 303040| | ||
| + | |Surface Edge Color|Color to use for indicating the edges of the model' | ||
| + | |Antialiasing|When enabled, [[https:// | ||
| + | |New Tile Passability|Determines whether or not the editor will prompt for the " | ||
| =====Map Editor===== | =====Map Editor===== | ||
| ^Setting^Description^Default^ | ^Setting^Description^Default^ | ||
| - | |"Walk & Interact" | + | |Default Camera|Determines which camera mode to use by default when opening a [[map]].|Standard Camera| |
| - | |"Walk Only" Color|Line color to use when displaying [[navigation_and_interaction|navigation paths]] | + | |Grid Color|Color to use for the [[tile]] placement grid lines.|Hex Color #: 525252| |
| - | |" | + | |Grid Depth Test|When disabled, the [[tile]] placement grid lines will always be rendered regardless of visibility.|On| |
| - | |" | + | |Crosshair Color|Color to use for the placement crosshair that is displayed while in " |
| - | |Entity Bounds| |Show for all entities| | + | |Entity Bounds|Defines when to show the boundary box when placing entities into the [[map]] (either never, only for [[entity|entities]] that occupy multiple [[tile|tiles]], |
| + | |Navigation Node Color|Color to use for the node cubes displayed at the centers of [[tile|tiles]] with [[navigation_and_interaction|navigation paths]] connected to them.|Hex Color #: FFFFFF| | ||
| + | |"Walk & Interact" | ||
| + | |"Walk Only" Color|Line color to use when displaying | ||
| + | |" | ||
| + | |" | ||
| |Keyboard Layout|Determines the keyboard movement controls (i.e. WASD vs. ZQSD) while in free camera and first-person mode.|QWERTY| | |Keyboard Layout|Determines the keyboard movement controls (i.e. WASD vs. ZQSD) while in free camera and first-person mode.|QWERTY| | ||
| |Invert Mouse|When enabled, the Y-axis will be inverted when using the mouse to look around in the free camera and first-person camera modes.|Off| | |Invert Mouse|When enabled, the Y-axis will be inverted when using the mouse to look around in the free camera and first-person camera modes.|Off| | ||
| + | |||
| + | =====Script Editor===== | ||
| + | ^Setting^Description^Default^ | ||
| + | |Connection Input Color|Color to use for the input-side of connection lines between script nodes.|Hex Color #: FFFF00| | ||
| + | |Connection Output Color|Color to use for the output-side of connection lines between script nodes.|Hex Color #: 00FFFF| | ||
| + | |Auto-Connect New Nodes|Determines whether or not newly added script nodes will be automatically connected to the nearest available output port.|On| | ||
| + | |Show Drag-and-Drop Tip|Determines whether or not the drag-and-drop tip will be shown along the top of the editor when opening a script.|On| | ||
| ~~NOTOC~~ | ~~NOTOC~~ | ||